Inside Google Stadia

0 Posted by - 3rd October 2019 - Technology

Sundar Pichai, the Google CEO, strode on to the stage at the 31st Game Developers Conference (GDC) in San Francisco during March 2019 to deliver a keynote product launch: Stadia, a console-free, cloud-based gaming platform. This was an intriguing proposition from the tech giant, which has no real experience in gaming. Pichai even started his speech by confessing that he wasn’t a big gamer, aside from playing FIFA 19 “quite a bit”.

It was left to Phil Harrison, the company’s vice-president in charge of the project, to sell the vision. He told the developers, designers and producers who had assembled for the conference that Stadia would be “a new-generation game platform purpose-built for the 21st century” – one where “the worlds of watching and playing games converge”.

With Stadia, Harrison explained, gamers could play high-resolution, AAA titles in real time, with no need to purchase a console. All you would need is a Google Chrome browser and an internet connection, and you could play the same games on any screen – whether a desktop, laptop, television, tablet or mobile phone. Say you’re playing Assassin’s Creed on your TV, but you need to leave the house – you could carry on gaming from exactly the same point on your mobile.

read more at by Stephen Armstrong